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Diffstat (limited to 'GameCode/PerkCostModifyer.cs')
| -rw-r--r-- | GameCode/PerkCostModifyer.cs | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/GameCode/PerkCostModifyer.cs b/GameCode/PerkCostModifyer.cs deleted file mode 100644 index d4e2d62..0000000 --- a/GameCode/PerkCostModifyer.cs +++ /dev/null @@ -1,21 +0,0 @@ -using UnityEngine; - -public class PerkCostModifyer : MonoBehaviour -{ - public Equippable requiredPerk; - - public int[] upgradeCostChange; - - private void Start() - { - if (PerkManager.IsEquipped(requiredPerk)) - { - BuildSlot component = GetComponent<BuildSlot>(); - for (int i = 0; i < component.Upgrades.Count; i++) - { - component.Upgrades[i].cost += upgradeCostChange[i]; - } - } - Object.Destroy(this); - } -} |
