diff options
Diffstat (limited to 'GameCode/PerkWeaponModifyer.cs')
| -rw-r--r-- | GameCode/PerkWeaponModifyer.cs | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/GameCode/PerkWeaponModifyer.cs b/GameCode/PerkWeaponModifyer.cs deleted file mode 100644 index ab8d4bc..0000000 --- a/GameCode/PerkWeaponModifyer.cs +++ /dev/null @@ -1,19 +0,0 @@ -using UnityEngine; - -public class PerkWeaponModifyer : MonoBehaviour -{ - public Equippable requiredPerk; - - public Weapon weaponToInsert; - - public AutoAttack autoAttack; - - private void Start() - { - if (PerkManager.IsEquipped(requiredPerk)) - { - autoAttack.weapon = weaponToInsert; - } - Object.Destroy(this); - } -} |
