diff options
Diffstat (limited to 'GameCode/PhysicalCoinAnimator.cs')
| -rw-r--r-- | GameCode/PhysicalCoinAnimator.cs | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/GameCode/PhysicalCoinAnimator.cs b/GameCode/PhysicalCoinAnimator.cs deleted file mode 100644 index 2f44485..0000000 --- a/GameCode/PhysicalCoinAnimator.cs +++ /dev/null @@ -1,26 +0,0 @@ -using UnityEngine; - -public class PhysicalCoinAnimator : MonoBehaviour -{ - public float animationTime = 0.5f; - - public AnimationCurve animationCurve; - - private float clock; - - private void Awake() - { - base.transform.localScale = Vector3.zero; - } - - private void Update() - { - clock += Time.deltaTime; - base.transform.localScale = Vector3.one * animationCurve.Evaluate(clock / animationTime); - if (clock >= animationTime) - { - base.transform.localScale = Vector3.one; - Object.Destroy(this); - } - } -} |
