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-rw-r--r--GameCode/SetStateWhenMacOSX.cs13
1 files changed, 13 insertions, 0 deletions
diff --git a/GameCode/SetStateWhenMacOSX.cs b/GameCode/SetStateWhenMacOSX.cs
new file mode 100644
index 0000000..6db5d60
--- /dev/null
+++ b/GameCode/SetStateWhenMacOSX.cs
@@ -0,0 +1,13 @@
+using UnityEngine;
+
+public class SetStateWhenMacOSX : MonoBehaviour
+{
+ public bool activeOnMacOSX;
+
+ public bool activeElsewhere;
+
+ private void Awake()
+ {
+ base.gameObject.SetActive(activeElsewhere);
+ }
+}