diff options
Diffstat (limited to 'Thronefall_1_0/Decompile/PlayerAttackAnimator.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/PlayerAttackAnimator.cs | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/Thronefall_1_0/Decompile/PlayerAttackAnimator.cs b/Thronefall_1_0/Decompile/PlayerAttackAnimator.cs deleted file mode 100644 index 10407a6..0000000 --- a/Thronefall_1_0/Decompile/PlayerAttackAnimator.cs +++ /dev/null @@ -1,27 +0,0 @@ -using System.Collections.Generic; -using UnityEngine; - -public class PlayerAttackAnimator : MonoBehaviour -{ - public List<OneShotAnimationBase> animations = new List<OneShotAnimationBase>(); - - private ManualAttack playerAttack; - - public void AssignAttack(ManualAttack attack) - { - playerAttack = attack; - playerAttack.onAttack.AddListener(TriggerAnimations); - } - - private void TriggerAnimations() - { - if (!base.gameObject.activeInHierarchy) - { - return; - } - foreach (OneShotAnimationBase animation in animations) - { - animation.Trigger(); - } - } -} |
