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Diffstat (limited to 'Thronefall_1_0/Decompile/SelfDestructWhenInRangeOf.cs')
-rw-r--r--Thronefall_1_0/Decompile/SelfDestructWhenInRangeOf.cs33
1 files changed, 0 insertions, 33 deletions
diff --git a/Thronefall_1_0/Decompile/SelfDestructWhenInRangeOf.cs b/Thronefall_1_0/Decompile/SelfDestructWhenInRangeOf.cs
deleted file mode 100644
index 8ab0e29..0000000
--- a/Thronefall_1_0/Decompile/SelfDestructWhenInRangeOf.cs
+++ /dev/null
@@ -1,33 +0,0 @@
-using UnityEngine;
-
-public class SelfDestructWhenInRangeOf : MonoBehaviour
-{
- [SerializeField]
- private TargetPriority selfDestructIfInRangeOf;
-
- [SerializeField]
- private float checkInterval = 0.5f;
-
- private float timeTillNextCheck;
-
- private Hp hp;
-
- private void Start()
- {
- hp = GetComponent<Hp>();
- timeTillNextCheck = checkInterval;
- }
-
- private void Update()
- {
- timeTillNextCheck -= Time.deltaTime;
- if (timeTillNextCheck <= 0f)
- {
- timeTillNextCheck = checkInterval;
- if (selfDestructIfInRangeOf.FindClosestTaggedObject(base.transform.position) != null && (bool)hp)
- {
- hp.TakeDamage(1E+09f);
- }
- }
- }
-}