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Diffstat (limited to 'Thronefall_1_0/Decompile/SetStateWhenMacOSX.cs')
-rw-r--r--Thronefall_1_0/Decompile/SetStateWhenMacOSX.cs13
1 files changed, 0 insertions, 13 deletions
diff --git a/Thronefall_1_0/Decompile/SetStateWhenMacOSX.cs b/Thronefall_1_0/Decompile/SetStateWhenMacOSX.cs
deleted file mode 100644
index 6db5d60..0000000
--- a/Thronefall_1_0/Decompile/SetStateWhenMacOSX.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-using UnityEngine;
-
-public class SetStateWhenMacOSX : MonoBehaviour
-{
- public bool activeOnMacOSX;
-
- public bool activeElsewhere;
-
- private void Awake()
- {
- base.gameObject.SetActive(activeElsewhere);
- }
-}