summaryrefslogtreecommitdiff
path: root/Thronefall_1_0/Decompile/TooltipManager.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Thronefall_1_0/Decompile/TooltipManager.cs')
-rw-r--r--Thronefall_1_0/Decompile/TooltipManager.cs102
1 files changed, 0 insertions, 102 deletions
diff --git a/Thronefall_1_0/Decompile/TooltipManager.cs b/Thronefall_1_0/Decompile/TooltipManager.cs
deleted file mode 100644
index 54be2e3..0000000
--- a/Thronefall_1_0/Decompile/TooltipManager.cs
+++ /dev/null
@@ -1,102 +0,0 @@
-using UnityEngine;
-
-public class TooltipManager : MonoBehaviour
-{
- public Tooltip targetTooltip;
-
- private PlayerInteraction playerInteraction;
-
- private string tutorialOverridePriority = "";
-
- private string tutorialOverride = "";
-
- private string nextTooltipText = "";
-
- private InteractorBase lastFocus;
-
- private int lastFocusLevel = -9999;
-
- private bool interactorRefreshFlag;
-
- public static TooltipManager instance;
-
- public void SetTutorialOverride(string _text, bool _priorityText = true)
- {
- if (_priorityText)
- {
- tutorialOverridePriority = _text;
- }
- else
- {
- tutorialOverride = _text;
- }
- }
-
- private void Awake()
- {
- instance = this;
- }
-
- private void Start()
- {
- playerInteraction = PlayerInteraction.instance;
- SceneTransitionManager.instance.onSceneChange.AddListener(ResetAfterSceneLoad);
- }
-
- private void ResetAfterSceneLoad()
- {
- tutorialOverride = "";
- tutorialOverridePriority = "";
- nextTooltipText = "";
- }
-
- private void Update()
- {
- if (playerInteraction != PlayerInteraction.instance)
- {
- playerInteraction = PlayerInteraction.instance;
- }
- if (playerInteraction == null)
- {
- return;
- }
- if (UIFrameManager.instance.ActiveFrame != null)
- {
- nextTooltipText = "";
- interactorRefreshFlag = true;
- }
- else if (tutorialOverridePriority != "")
- {
- nextTooltipText = tutorialOverridePriority;
- interactorRefreshFlag = true;
- }
- else if ((bool)playerInteraction.FocussedInteractor)
- {
- if (lastFocus != playerInteraction.FocussedInteractor || interactorRefreshFlag)
- {
- nextTooltipText = playerInteraction.FocussedInteractor.ReturnTooltip();
- lastFocus = playerInteraction.FocussedInteractor;
- interactorRefreshFlag = false;
- }
- }
- else if (tutorialOverride != "")
- {
- nextTooltipText = tutorialOverride;
- interactorRefreshFlag = true;
- }
- else
- {
- nextTooltipText = "";
- lastFocus = null;
- }
- if (nextTooltipText != targetTooltip.currentText)
- {
- targetTooltip.SetTooltip(nextTooltipText);
- }
- }
-
- public void SetInteractorRefreshFlag()
- {
- interactorRefreshFlag = true;
- }
-}