diff options
Diffstat (limited to 'Thronefall_1_0/Decompile/Wave.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/Wave.cs | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/Thronefall_1_0/Decompile/Wave.cs b/Thronefall_1_0/Decompile/Wave.cs deleted file mode 100644 index cbbce3c..0000000 --- a/Thronefall_1_0/Decompile/Wave.cs +++ /dev/null @@ -1,45 +0,0 @@ -using System; -using System.Collections.Generic; -using UnityEngine; - -[Serializable] -public class Wave -{ - [TextArea] - public string warningText; - - public List<Spawn> spawns = new List<Spawn>(); - - public void Reset(bool _resetGold = true) - { - for (int i = 0; i < spawns.Count; i++) - { - spawns[i].Reset(_resetGold); - } - } - - public void Update() - { - for (int i = 0; i < spawns.Count; i++) - { - spawns[i].Update(); - } - } - - public bool HasFinished() - { - int num = 0; - for (int i = 0; i < spawns.Count; i++) - { - if (spawns[i].Finished) - { - num++; - } - } - if (num >= spawns.Count) - { - return true; - } - return false; - } -} |
