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Diffstat (limited to 'Thronefall_1_0/GameCode/CameraController.cs')
-rw-r--r--Thronefall_1_0/GameCode/CameraController.cs56
1 files changed, 0 insertions, 56 deletions
diff --git a/Thronefall_1_0/GameCode/CameraController.cs b/Thronefall_1_0/GameCode/CameraController.cs
deleted file mode 100644
index a95b27b..0000000
--- a/Thronefall_1_0/GameCode/CameraController.cs
+++ /dev/null
@@ -1,56 +0,0 @@
-using System.Collections;
-using UnityEngine;
-
-public class CameraController : MonoBehaviour
-{
- public static CameraController instance;
-
- public AnimationCurve shakeCurve;
-
- public float shakeDuration = 1f;
-
- public float shakeScaleFactor = -1f;
-
- private Camera targetCamera;
-
- private float initialScale;
-
- private bool initialized;
-
- private void Awake()
- {
- if (instance != null)
- {
- Debug.LogWarning("More than one camera controller in the scene.");
- }
- instance = this;
- }
-
- private void Start()
- {
- targetCamera = Camera.main;
- initialScale = targetCamera.orthographicSize;
- initialized = true;
- }
-
- public void ShakePunch()
- {
- if (initialized)
- {
- StopAllCoroutines();
- StartCoroutine(ExecuteShake(shakeScaleFactor, shakeDuration));
- }
- }
-
- private IEnumerator ExecuteShake(float scale, float duration)
- {
- float timer = 0f;
- while (timer <= duration)
- {
- timer += Time.deltaTime;
- targetCamera.orthographicSize = initialScale + shakeCurve.Evaluate(timer / duration) * scale;
- yield return null;
- }
- targetCamera.orthographicSize = initialScale;
- }
-}