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Diffstat (limited to 'Thronefall_1_0/GameCode/DestroyAfter.cs')
-rw-r--r--Thronefall_1_0/GameCode/DestroyAfter.cs15
1 files changed, 0 insertions, 15 deletions
diff --git a/Thronefall_1_0/GameCode/DestroyAfter.cs b/Thronefall_1_0/GameCode/DestroyAfter.cs
deleted file mode 100644
index b3a705b..0000000
--- a/Thronefall_1_0/GameCode/DestroyAfter.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-using UnityEngine;
-
-public class DestroyAfter : MonoBehaviour
-{
- public float destroyAfter = 5f;
-
- private void Update()
- {
- destroyAfter -= Time.deltaTime;
- if (destroyAfter <= 0f)
- {
- Object.Destroy(base.gameObject);
- }
- }
-}