diff options
Diffstat (limited to 'Thronefall_1_0/GameCode/EndOfMatchUI.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/EndOfMatchUI.cs | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/Thronefall_1_0/GameCode/EndOfMatchUI.cs b/Thronefall_1_0/GameCode/EndOfMatchUI.cs deleted file mode 100644 index 2dac632..0000000 --- a/Thronefall_1_0/GameCode/EndOfMatchUI.cs +++ /dev/null @@ -1,39 +0,0 @@ -using TMPro; -using UnityEngine; - -public class EndOfMatchUI : MonoBehaviour -{ - public GameObject victoryScreen; - - public GameObject defeatScreen; - - public TextMeshProUGUI scorePanel; - - private void Start() - { - victoryScreen.SetActive(value: false); - defeatScreen.SetActive(value: false); - scorePanel.gameObject.SetActive(value: false); - if ((bool)LocalGamestate.Instance) - { - LocalGamestate.Instance.OnGameStateChange.AddListener(GamestateHasChanged); - } - } - - private void GamestateHasChanged() - { - switch (LocalGamestate.Instance.CurrentState) - { - case LocalGamestate.State.AfterMatchDefeat: - defeatScreen.SetActive(value: true); - scorePanel.gameObject.SetActive(value: true); - scorePanel.text = "score: " + ScoreManager.Instance.CurrentScore; - break; - case LocalGamestate.State.AfterMatchVictory: - victoryScreen.SetActive(value: true); - scorePanel.gameObject.SetActive(value: true); - scorePanel.text = "score: " + ScoreManager.Instance.CurrentScore; - break; - } - } -} |
