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Diffstat (limited to 'Thronefall_1_0/GameCode/PerkIncomeModifyer.cs')
-rw-r--r--Thronefall_1_0/GameCode/PerkIncomeModifyer.cs24
1 files changed, 0 insertions, 24 deletions
diff --git a/Thronefall_1_0/GameCode/PerkIncomeModifyer.cs b/Thronefall_1_0/GameCode/PerkIncomeModifyer.cs
deleted file mode 100644
index 14de63d..0000000
--- a/Thronefall_1_0/GameCode/PerkIncomeModifyer.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-using UnityEngine;
-
-public class PerkIncomeModifyer : MonoBehaviour
-{
- public Equippable requiredPerk;
-
- public int[] upgradeIncomeChange;
-
- private void Start()
- {
- if (PerkManager.IsEquipped(requiredPerk))
- {
- BuildSlot component = GetComponent<BuildSlot>();
- for (int i = 0; i < component.Upgrades.Count; i++)
- {
- foreach (BuildSlot.UpgradeBranch upgradeBranch in component.Upgrades[i].upgradeBranches)
- {
- upgradeBranch.goldIncomeChange += upgradeIncomeChange[i];
- }
- }
- }
- Object.Destroy(this);
- }
-}