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Diffstat (limited to 'Thronefall_1_0/GameCode/ScaleAnimation.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/ScaleAnimation.cs | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/Thronefall_1_0/GameCode/ScaleAnimation.cs b/Thronefall_1_0/GameCode/ScaleAnimation.cs deleted file mode 100644 index 4cd8dd7..0000000 --- a/Thronefall_1_0/GameCode/ScaleAnimation.cs +++ /dev/null @@ -1,42 +0,0 @@ -using System.Collections; -using UnityEngine; - -public class ScaleAnimation : OneShotAnimationBase -{ - public AnimationCurve curve; - - public float duration = 0.75f; - - public float targetScale; - - public Transform transformToAnimate; - - private float initialScale = 1f; - - private void Start() - { - initialScale = transformToAnimate.localScale.x; - } - - private IEnumerator Animate() - { - transformToAnimate.localScale = Vector3.one * initialScale; - float timer = 0f; - while (timer < duration) - { - transformToAnimate.localScale = Vector3.one * Mathf.Lerp(initialScale, targetScale, curve.Evaluate(timer / duration)); - timer += Time.deltaTime; - yield return null; - } - transformToAnimate.localScale = Vector3.one * Mathf.Lerp(initialScale, targetScale, curve.Evaluate(timer / duration)); - } - - public override void Trigger() - { - if (base.gameObject.activeInHierarchy) - { - StopAllCoroutines(); - StartCoroutine(Animate()); - } - } -} |
