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Diffstat (limited to 'Thronefall_1_0/GameCode/TitleScreenUIHelper.cs')
-rw-r--r--Thronefall_1_0/GameCode/TitleScreenUIHelper.cs21
1 files changed, 0 insertions, 21 deletions
diff --git a/Thronefall_1_0/GameCode/TitleScreenUIHelper.cs b/Thronefall_1_0/GameCode/TitleScreenUIHelper.cs
deleted file mode 100644
index 51e2415..0000000
--- a/Thronefall_1_0/GameCode/TitleScreenUIHelper.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-using UnityEngine;
-
-public class TitleScreenUIHelper : MonoBehaviour
-{
- [SerializeField]
- private Equippable tutorialWeapon;
-
- public void ClickPlay()
- {
- if (LevelProgressManager.instance.GetLevelDataForScene("Neuland(Tutorial)").highscoreBest > 0 || LevelProgressManager.instance.GetLevelDataForScene("Neuland(Tutorial)").beatenBest)
- {
- Debug.Log("Start game in level select as tutorial has already been played.");
- SceneTransitionManager.instance.TransitionFromNullToLevelSelect();
- return;
- }
- Debug.Log("Start it tutorial!");
- PerkManager.instance.CurrentlyEquipped.Clear();
- PerkManager.instance.CurrentlyEquipped.Add(tutorialWeapon);
- SceneTransitionManager.instance.TransitionFromNullToLevel("Neuland(Tutorial)");
- }
-}