diff options
Diffstat (limited to 'Thronefall_1_0/GameCode/UpgradeCommander.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/UpgradeCommander.cs | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/Thronefall_1_0/GameCode/UpgradeCommander.cs b/Thronefall_1_0/GameCode/UpgradeCommander.cs deleted file mode 100644 index 015f31b..0000000 --- a/Thronefall_1_0/GameCode/UpgradeCommander.cs +++ /dev/null @@ -1,47 +0,0 @@ -using UnityEngine; - -public class UpgradeCommander : MonoBehaviour -{ - public static UpgradeCommander instance; - - public float moveSpeedMultiplicator = 1.5f; - - public float effectRadius = 12f; - - public float healingInterval = 1f; - - public float healingPerSecond = 1f; - - private float cooldown; - - private TagManager tagManager; - - private Transform playerTransform; - - private void OnEnable() - { - tagManager = TagManager.instance; - instance = this; - CommandUnits.instance.PlaceCommandedUnitsAndCalculateTargetPositions(); - CommandUnits.instance.commanding = false; - PlayerUpgradeManager.instance.commander = true; - playerTransform = PlayerUpgradeManager.instance.transform; - } - - private void Update() - { - cooldown -= Time.deltaTime; - if (!(cooldown <= 0f)) - { - return; - } - cooldown += healingInterval; - foreach (TaggedObject playerUnit in tagManager.PlayerUnits) - { - if ((playerTransform.position - playerUnit.transform.position).magnitude < effectRadius) - { - playerUnit.Hp.Heal(healingPerSecond * healingInterval); - } - } - } -} |
