diff options
Diffstat (limited to 'Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_VideoPlayer.cs')
| -rw-r--r-- | Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_VideoPlayer.cs | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_VideoPlayer.cs b/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_VideoPlayer.cs new file mode 100644 index 0000000..fb2b0a0 --- /dev/null +++ b/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_VideoPlayer.cs @@ -0,0 +1,63 @@ +using UnityEngine; +using UnityEngine.Video; + +namespace I2.Loc; + +public class LocalizeTarget_UnityStandard_VideoPlayer : LocalizeTarget<VideoPlayer> +{ + static LocalizeTarget_UnityStandard_VideoPlayer() + { + AutoRegister(); + } + + [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)] + private static void AutoRegister() + { + LocalizationManager.RegisterTarget(new LocalizeTargetDesc_Type<VideoPlayer, LocalizeTarget_UnityStandard_VideoPlayer> + { + Name = "VideoPlayer", + Priority = 100 + }); + } + + public override eTermType GetPrimaryTermType(Localize cmp) + { + return eTermType.Video; + } + + public override eTermType GetSecondaryTermType(Localize cmp) + { + return eTermType.Text; + } + + public override bool CanUseSecondaryTerm() + { + return false; + } + + public override bool AllowMainTermToBeRTL() + { + return false; + } + + public override bool AllowSecondTermToBeRTL() + { + return false; + } + + public override void GetFinalTerms(Localize cmp, string Main, string Secondary, out string primaryTerm, out string secondaryTerm) + { + VideoClip clip = mTarget.clip; + primaryTerm = ((clip != null) ? clip.name : string.Empty); + secondaryTerm = null; + } + + public override void DoLocalize(Localize cmp, string mainTranslation, string secondaryTranslation) + { + VideoClip clip = mTarget.clip; + if (clip == null || clip.name != mainTranslation) + { + mTarget.clip = cmp.FindTranslatedObject<VideoClip>(mainTranslation); + } + } +} |
