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using UnityEngine;
using UnityEngine.Video;

namespace I2.Loc;

public class LocalizeTarget_UnityStandard_VideoPlayer : LocalizeTarget<VideoPlayer>
{
	static LocalizeTarget_UnityStandard_VideoPlayer()
	{
		AutoRegister();
	}

	[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
	private static void AutoRegister()
	{
		LocalizationManager.RegisterTarget(new LocalizeTargetDesc_Type<VideoPlayer, LocalizeTarget_UnityStandard_VideoPlayer>
		{
			Name = "VideoPlayer",
			Priority = 100
		});
	}

	public override eTermType GetPrimaryTermType(Localize cmp)
	{
		return eTermType.Video;
	}

	public override eTermType GetSecondaryTermType(Localize cmp)
	{
		return eTermType.Text;
	}

	public override bool CanUseSecondaryTerm()
	{
		return false;
	}

	public override bool AllowMainTermToBeRTL()
	{
		return false;
	}

	public override bool AllowSecondTermToBeRTL()
	{
		return false;
	}

	public override void GetFinalTerms(Localize cmp, string Main, string Secondary, out string primaryTerm, out string secondaryTerm)
	{
		VideoClip clip = mTarget.clip;
		primaryTerm = ((clip != null) ? clip.name : string.Empty);
		secondaryTerm = null;
	}

	public override void DoLocalize(Localize cmp, string mainTranslation, string secondaryTranslation)
	{
		VideoClip clip = mTarget.clip;
		if (clip == null || clip.name != mainTranslation)
		{
			mTarget.clip = cmp.FindTranslatedObject<VideoClip>(mainTranslation);
		}
	}
}