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path: root/Thronefall_1_57/Decompile/Thronefall/FreezePositionOnEnable.cs
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Diffstat (limited to 'Thronefall_1_57/Decompile/Thronefall/FreezePositionOnEnable.cs')
-rw-r--r--Thronefall_1_57/Decompile/Thronefall/FreezePositionOnEnable.cs25
1 files changed, 25 insertions, 0 deletions
diff --git a/Thronefall_1_57/Decompile/Thronefall/FreezePositionOnEnable.cs b/Thronefall_1_57/Decompile/Thronefall/FreezePositionOnEnable.cs
new file mode 100644
index 0000000..60685aa
--- /dev/null
+++ b/Thronefall_1_57/Decompile/Thronefall/FreezePositionOnEnable.cs
@@ -0,0 +1,25 @@
+using UnityEngine;
+
+public class FreezePositionOnEnable : MonoBehaviour
+{
+ private Transform oldParent;
+
+ private void OnEnable()
+ {
+ if (oldParent == null)
+ {
+ oldParent = base.transform.parent;
+ }
+ base.transform.SetParent(null);
+ base.transform.position = oldParent.position;
+ base.transform.rotation = oldParent.rotation;
+ }
+
+ private void Update()
+ {
+ if (!oldParent.gameObject.activeInHierarchy)
+ {
+ base.transform.SetParent(oldParent);
+ }
+ }
+}