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path: root/Thronefall_1_57/Decompile/Thronefall/FreezePositionOnEnable.cs
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Diffstat (limited to 'Thronefall_1_57/Decompile/Thronefall/FreezePositionOnEnable.cs')
-rw-r--r--Thronefall_1_57/Decompile/Thronefall/FreezePositionOnEnable.cs25
1 files changed, 0 insertions, 25 deletions
diff --git a/Thronefall_1_57/Decompile/Thronefall/FreezePositionOnEnable.cs b/Thronefall_1_57/Decompile/Thronefall/FreezePositionOnEnable.cs
deleted file mode 100644
index 60685aa..0000000
--- a/Thronefall_1_57/Decompile/Thronefall/FreezePositionOnEnable.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-using UnityEngine;
-
-public class FreezePositionOnEnable : MonoBehaviour
-{
- private Transform oldParent;
-
- private void OnEnable()
- {
- if (oldParent == null)
- {
- oldParent = base.transform.parent;
- }
- base.transform.SetParent(null);
- base.transform.position = oldParent.position;
- base.transform.rotation = oldParent.rotation;
- }
-
- private void Update()
- {
- if (!oldParent.gameObject.activeInHierarchy)
- {
- base.transform.SetParent(oldParent);
- }
- }
-}