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Diffstat (limited to 'Thronefall_1_57/Decompile/Thronefall/PerkSelectionItem.cs')
-rw-r--r--Thronefall_1_57/Decompile/Thronefall/PerkSelectionItem.cs80
1 files changed, 0 insertions, 80 deletions
diff --git a/Thronefall_1_57/Decompile/Thronefall/PerkSelectionItem.cs b/Thronefall_1_57/Decompile/Thronefall/PerkSelectionItem.cs
deleted file mode 100644
index 6e43dea..0000000
--- a/Thronefall_1_57/Decompile/Thronefall/PerkSelectionItem.cs
+++ /dev/null
@@ -1,80 +0,0 @@
-using UnityEngine;
-using UnityEngine.EventSystems;
-using UnityEngine.UI;
-
-public class PerkSelectionItem : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
-{
- private LevelSelectManager levelSelectManager;
-
- [SerializeField]
- private GameObject selectedMarker;
-
- private PerkSelectionGroup perkSelectionGroup;
-
- private Color colorBasic;
-
- private Image image;
-
- [SerializeField]
- private Color hoverColor;
-
- private bool mouseIsOver;
-
- private Equippable equippable;
-
- public Equippable Equippable => equippable;
-
- public bool Selected
- {
- get
- {
- return selectedMarker.activeInHierarchy;
- }
- set
- {
- selectedMarker.SetActive(value);
- }
- }
-
- public void OnPointerEnter(PointerEventData eventData)
- {
- mouseIsOver = true;
- }
-
- public void OnPointerExit(PointerEventData eventData)
- {
- mouseIsOver = false;
- if (levelSelectManager.ShowingTooltipFor == equippable)
- {
- levelSelectManager.ShowTooltip(null);
- }
- }
-
- private void Update()
- {
- image.color = (mouseIsOver ? hoverColor : colorBasic);
- if (mouseIsOver)
- {
- levelSelectManager.ShowTooltip(equippable);
- }
- if (Input.GetMouseButtonDown(0) && mouseIsOver && (bool)perkSelectionGroup)
- {
- perkSelectionGroup.SelectPerk(this);
- }
- }
-
- public void Initialize(Equippable _equippable)
- {
- image = GetComponent<Image>();
- colorBasic = image.color;
- perkSelectionGroup = GetComponentInParent<PerkSelectionGroup>();
- Debug.Log(perkSelectionGroup);
- levelSelectManager = LevelSelectManager.instance;
- image.sprite = _equippable.icon;
- equippable = _equippable;
- if (PerkManager.instance.CurrentlyEquipped.Contains(equippable) && (bool)perkSelectionGroup)
- {
- perkSelectionGroup.SelectPerk(this);
- }
- }
-}