summaryrefslogtreecommitdiff
path: root/Thronefall_1_57/Thronefall/I2.Loc/LocalizeTarget_TextMeshPro_UGUI.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Thronefall_1_57/Thronefall/I2.Loc/LocalizeTarget_TextMeshPro_UGUI.cs')
-rw-r--r--Thronefall_1_57/Thronefall/I2.Loc/LocalizeTarget_TextMeshPro_UGUI.cs116
1 files changed, 0 insertions, 116 deletions
diff --git a/Thronefall_1_57/Thronefall/I2.Loc/LocalizeTarget_TextMeshPro_UGUI.cs b/Thronefall_1_57/Thronefall/I2.Loc/LocalizeTarget_TextMeshPro_UGUI.cs
deleted file mode 100644
index e2f3d7d..0000000
--- a/Thronefall_1_57/Thronefall/I2.Loc/LocalizeTarget_TextMeshPro_UGUI.cs
+++ /dev/null
@@ -1,116 +0,0 @@
-using System;
-using TMPro;
-using UnityEngine;
-
-namespace I2.Loc;
-
-public class LocalizeTarget_TextMeshPro_UGUI : LocalizeTarget<TextMeshProUGUI>
-{
- public TextAlignmentOptions mAlignment_RTL = TextAlignmentOptions.Right;
-
- public TextAlignmentOptions mAlignment_LTR = TextAlignmentOptions.Left;
-
- public bool mAlignmentWasRTL;
-
- public bool mInitializeAlignment = true;
-
- static LocalizeTarget_TextMeshPro_UGUI()
- {
- AutoRegister();
- }
-
- [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
- private static void AutoRegister()
- {
- LocalizationManager.RegisterTarget(new LocalizeTargetDesc_Type<TextMeshProUGUI, LocalizeTarget_TextMeshPro_UGUI>
- {
- Name = "TextMeshPro UGUI",
- Priority = 100
- });
- }
-
- public override eTermType GetPrimaryTermType(Localize cmp)
- {
- return eTermType.Text;
- }
-
- public override eTermType GetSecondaryTermType(Localize cmp)
- {
- return eTermType.TextMeshPFont;
- }
-
- public override bool CanUseSecondaryTerm()
- {
- return true;
- }
-
- public override bool AllowMainTermToBeRTL()
- {
- return true;
- }
-
- public override bool AllowSecondTermToBeRTL()
- {
- return false;
- }
-
- public override void GetFinalTerms(Localize cmp, string Main, string Secondary, out string primaryTerm, out string secondaryTerm)
- {
- primaryTerm = (mTarget ? mTarget.text : null);
- secondaryTerm = ((mTarget.font != null) ? mTarget.font.name : string.Empty);
- }
-
- public override void DoLocalize(Localize cmp, string mainTranslation, string secondaryTranslation)
- {
- TMP_FontAsset secondaryTranslatedObj = cmp.GetSecondaryTranslatedObj<TMP_FontAsset>(ref mainTranslation, ref secondaryTranslation);
- if (secondaryTranslatedObj != null)
- {
- LocalizeTarget_TextMeshPro_Label.SetFont(mTarget, secondaryTranslatedObj);
- }
- else
- {
- Material secondaryTranslatedObj2 = cmp.GetSecondaryTranslatedObj<Material>(ref mainTranslation, ref secondaryTranslation);
- if (secondaryTranslatedObj2 != null && mTarget.fontMaterial != secondaryTranslatedObj2)
- {
- if (!secondaryTranslatedObj2.name.StartsWith(mTarget.font.name, StringComparison.Ordinal))
- {
- secondaryTranslatedObj = LocalizeTarget_TextMeshPro_Label.GetTMPFontFromMaterial(cmp, secondaryTranslation.EndsWith(secondaryTranslatedObj2.name, StringComparison.Ordinal) ? secondaryTranslation : secondaryTranslatedObj2.name);
- if (secondaryTranslatedObj != null)
- {
- LocalizeTarget_TextMeshPro_Label.SetFont(mTarget, secondaryTranslatedObj);
- }
- }
- LocalizeTarget_TextMeshPro_Label.SetMaterial(mTarget, secondaryTranslatedObj2);
- }
- }
- if (mInitializeAlignment)
- {
- mInitializeAlignment = false;
- mAlignmentWasRTL = LocalizationManager.IsRight2Left;
- LocalizeTarget_TextMeshPro_Label.InitAlignment_TMPro(mAlignmentWasRTL, mTarget.alignment, out mAlignment_LTR, out mAlignment_RTL);
- }
- else
- {
- LocalizeTarget_TextMeshPro_Label.InitAlignment_TMPro(mAlignmentWasRTL, mTarget.alignment, out var alignLTR, out var alignRTL);
- if ((mAlignmentWasRTL && mAlignment_RTL != alignRTL) || (!mAlignmentWasRTL && mAlignment_LTR != alignLTR))
- {
- mAlignment_LTR = alignLTR;
- mAlignment_RTL = alignRTL;
- }
- mAlignmentWasRTL = LocalizationManager.IsRight2Left;
- }
- if (mainTranslation != null && mTarget.text != mainTranslation)
- {
- if (cmp.CorrectAlignmentForRTL)
- {
- mTarget.alignment = (LocalizationManager.IsRight2Left ? mAlignment_RTL : mAlignment_LTR);
- }
- mTarget.isRightToLeftText = LocalizationManager.IsRight2Left;
- if (LocalizationManager.IsRight2Left)
- {
- mainTranslation = I2Utils.ReverseText(mainTranslation);
- }
- mTarget.text = mainTranslation;
- }
- }
-}