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Diffstat (limited to 'Thronefall_1_57/Thronefall/Thronefall/NightPreviewElement.cs')
-rw-r--r--Thronefall_1_57/Thronefall/Thronefall/NightPreviewElement.cs42
1 files changed, 0 insertions, 42 deletions
diff --git a/Thronefall_1_57/Thronefall/Thronefall/NightPreviewElement.cs b/Thronefall_1_57/Thronefall/Thronefall/NightPreviewElement.cs
deleted file mode 100644
index 6171da0..0000000
--- a/Thronefall_1_57/Thronefall/Thronefall/NightPreviewElement.cs
+++ /dev/null
@@ -1,42 +0,0 @@
-using System.Collections.Generic;
-using System.Linq;
-using TMPro;
-using UnityEngine;
-using UnityEngine.UI;
-
-public class NightPreviewElement : MonoBehaviour
-{
- public TFUIEnemy enemyTFUIPrefab;
-
- public TextMeshProUGUI number;
-
- public List<TFUIEnemy> enemyTFUIs = new List<TFUIEnemy>();
-
- public void SetData(WaveInfo info)
- {
- foreach (TFUIEnemy enemyTFUI in enemyTFUIs)
- {
- enemyTFUI.gameObject.SetActive(value: false);
- }
- int num = info.enemies.Count - enemyTFUIs.Count;
- for (int i = 0; i < num; i++)
- {
- enemyTFUIs.Add(Object.Instantiate(enemyTFUIPrefab, base.transform));
- }
- info.enemies = info.enemies.OrderBy((WaveEnemyInfo o) => o.enemyCount).ToList();
- for (int j = 0; j < info.enemies.Count; j++)
- {
- enemyTFUIs[j].gameObject.SetActive(value: true);
- enemyTFUIs[j].SetDataSimple(info.enemies[j]);
- }
- number.text = info.waveNumber + ".";
- Canvas.ForceUpdateCanvases();
- GetComponent<HorizontalLayoutGroup>().SetLayoutHorizontal();
- }
-
- private void OnEnable()
- {
- Canvas.ForceUpdateCanvases();
- GetComponent<HorizontalLayoutGroup>().SetLayoutHorizontal();
- }
-}