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Diffstat (limited to 'Thronefall_v1.0/Decompile/AchievementManager.cs')
-rw-r--r--Thronefall_v1.0/Decompile/AchievementManager.cs78
1 files changed, 78 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/AchievementManager.cs b/Thronefall_v1.0/Decompile/AchievementManager.cs
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+++ b/Thronefall_v1.0/Decompile/AchievementManager.cs
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+using System;
+using Steamworks;
+using UnityEngine;
+
+public class AchievementManager : MonoBehaviour
+{
+ public enum Achievements
+ {
+ START_TUTORIAL,
+ COMPLETE_TUTORIAL,
+ NORDFELS_BEATEN,
+ NORDFELS_QUESTSCOMPLETE,
+ DURSTSTEIN_BEATEN,
+ DURSTSTEIN_QUESTSCOMPLETE,
+ FROSTSEE_BEATEN,
+ FROSTSEE_QUESTSCOMPLETE,
+ MAXLEVEL_REACHED
+ }
+
+ public static void UnlockAchievement(Achievements _achievement)
+ {
+ if (SteamManager.Initialized)
+ {
+ SteamUserStats.SetAchievement(_achievement.ToString());
+ }
+ }
+
+ public static void ResetAllAchievements()
+ {
+ if (!Application.isPlaying)
+ {
+ Debug.LogWarning("Warning: Resetting achievements only works while in play mode.");
+ return;
+ }
+ string[] names = Enum.GetNames(typeof(Achievements));
+ for (int i = 0; i < names.Length; i++)
+ {
+ SteamUserStats.ClearAchievement(names[i]);
+ }
+ }
+
+ public static void LevelBeaten(string _scene)
+ {
+ if (_scene == "Neuland(Tutorial)")
+ {
+ UnlockAchievement(Achievements.START_TUTORIAL);
+ UnlockAchievement(Achievements.COMPLETE_TUTORIAL);
+ }
+ if (_scene == "Nordfels")
+ {
+ UnlockAchievement(Achievements.NORDFELS_BEATEN);
+ }
+ if (_scene == "Durststein")
+ {
+ UnlockAchievement(Achievements.DURSTSTEIN_BEATEN);
+ }
+ if (_scene == "Frostsee")
+ {
+ UnlockAchievement(Achievements.FROSTSEE_BEATEN);
+ }
+ }
+
+ public static void LevelAllQuestsComplete(string _scene)
+ {
+ if (_scene == "Nordfels")
+ {
+ UnlockAchievement(Achievements.NORDFELS_QUESTSCOMPLETE);
+ }
+ if (_scene == "Durststein")
+ {
+ UnlockAchievement(Achievements.DURSTSTEIN_QUESTSCOMPLETE);
+ }
+ if (_scene == "Frostsee")
+ {
+ UnlockAchievement(Achievements.FROSTSEE_QUESTSCOMPLETE);
+ }
+ }
+}