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Diffstat (limited to 'Thronefall_v1.0/Decompile/AnimateSizeAndDestroy.cs')
-rw-r--r--Thronefall_v1.0/Decompile/AnimateSizeAndDestroy.cs30
1 files changed, 30 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/AnimateSizeAndDestroy.cs b/Thronefall_v1.0/Decompile/AnimateSizeAndDestroy.cs
new file mode 100644
index 0000000..7ec5b1a
--- /dev/null
+++ b/Thronefall_v1.0/Decompile/AnimateSizeAndDestroy.cs
@@ -0,0 +1,30 @@
+using System.Collections;
+using UnityEngine;
+
+public class AnimateSizeAndDestroy : MonoBehaviour
+{
+ public AnimationCurve animationCurve;
+
+ public float duration = 1f;
+
+ private Vector3 initialScale;
+
+ private void Start()
+ {
+ initialScale = base.transform.localScale;
+ StartCoroutine(AnimateScale());
+ }
+
+ private IEnumerator AnimateScale()
+ {
+ float time = 0f;
+ while (time <= duration)
+ {
+ float num = animationCurve.Evaluate(time / duration);
+ base.transform.localScale = initialScale * num;
+ time += Time.deltaTime;
+ yield return null;
+ }
+ Object.Destroy(base.gameObject);
+ }
+}