diff options
Diffstat (limited to 'Thronefall_v1.0/Decompile/BoatAnimation.cs')
-rw-r--r-- | Thronefall_v1.0/Decompile/BoatAnimation.cs | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/BoatAnimation.cs b/Thronefall_v1.0/Decompile/BoatAnimation.cs new file mode 100644 index 0000000..d038afa --- /dev/null +++ b/Thronefall_v1.0/Decompile/BoatAnimation.cs @@ -0,0 +1,37 @@ +using UnityEngine; + +public class BoatAnimation : MonoBehaviour +{ + private Vector3 startPosition; + + private Quaternion startRotation; + + private float time; + + [SerializeField] + private AnimationCurve yOffset; + + [SerializeField] + private AnimationCurve xRotation; + + [SerializeField] + private AnimationCurve yRotation; + + [SerializeField] + private AnimationCurve zRotation; + + private void Start() + { + time = Random.value * 10000f; + startPosition = base.transform.position; + startRotation = base.transform.rotation; + } + + private void Update() + { + time += Time.deltaTime; + Quaternion quaternion = Quaternion.Euler(xRotation.Evaluate(time), yRotation.Evaluate(time), zRotation.Evaluate(time)); + base.transform.rotation = startRotation * quaternion; + base.transform.position = startPosition + Vector3.up * yOffset.Evaluate(time); + } +} |