diff options
Diffstat (limited to 'Thronefall_v1.0/Decompile/FireArcherBurn.cs')
-rw-r--r-- | Thronefall_v1.0/Decompile/FireArcherBurn.cs | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/FireArcherBurn.cs b/Thronefall_v1.0/Decompile/FireArcherBurn.cs new file mode 100644 index 0000000..4f92b76 --- /dev/null +++ b/Thronefall_v1.0/Decompile/FireArcherBurn.cs @@ -0,0 +1,83 @@ +using System.Collections.Generic; +using UnityEngine; + +public class FireArcherBurn : MonoBehaviour +{ + public ParticleSystem hotOilGround; + + public float hotOilGroundBurnTickDuration = 0.2f; + + public int hotOilGroundBurnTicks = 5; + + public float range = 3.5f; + + public List<DamageModifyer> damageModifyers = new List<DamageModifyer>(); + + public List<TagManager.ETag> mustHaveTags; + + public List<TagManager.ETag> mayNotHaveTags; + + public float timeTillSelfDestroy = 5f; + + private TagManager tagManager; + + private List<TaggedObject> foundTaggedObjects = new List<TaggedObject>(); + + private float timeTillTickEnds; + + private int ticksRemaining; + + private void Start() + { + tagManager = TagManager.instance; + if (DamageTick()) + { + timeTillTickEnds = hotOilGroundBurnTickDuration; + ticksRemaining = hotOilGroundBurnTicks - 1; + ParticleSystem.EmissionModule emission = hotOilGround.emission; + emission.enabled = true; + } + } + + private void Update() + { + if (timeTillTickEnds > 0f) + { + timeTillTickEnds -= Time.deltaTime; + if (timeTillTickEnds <= 0f) + { + ticksRemaining--; + if (ticksRemaining < 0) + { + ParticleSystem.EmissionModule emission = hotOilGround.emission; + emission.enabled = false; + } + else + { + DamageTick(); + timeTillTickEnds = hotOilGroundBurnTickDuration; + } + } + } + timeTillSelfDestroy -= Time.deltaTime; + if (timeTillSelfDestroy <= 0f) + { + Object.Destroy(base.gameObject); + } + } + + private bool DamageTick() + { + bool result = false; + tagManager.FindAllTaggedObjectsWithTags(foundTaggedObjects, mustHaveTags, mayNotHaveTags); + for (int i = 0; i < foundTaggedObjects.Count; i++) + { + if (!(tagManager.MeasureDistanceToTaggedObject(foundTaggedObjects[i], base.transform.position) > range)) + { + result = true; + foundTaggedObjects[i].Hp.TakeDamage(DamageModifyer.CalculateDamageOnTarget(foundTaggedObjects[i], damageModifyers) / (float)hotOilGroundBurnTicks); + } + } + return result; + } +} |