summaryrefslogtreecommitdiff
path: root/Thronefall_v1.0/Decompile/PowerTowerPerk.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Thronefall_v1.0/Decompile/PowerTowerPerk.cs')
-rw-r--r--Thronefall_v1.0/Decompile/PowerTowerPerk.cs56
1 files changed, 56 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/PowerTowerPerk.cs b/Thronefall_v1.0/Decompile/PowerTowerPerk.cs
new file mode 100644
index 0000000..09466d4
--- /dev/null
+++ b/Thronefall_v1.0/Decompile/PowerTowerPerk.cs
@@ -0,0 +1,56 @@
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PowerTowerPerk : MonoBehaviour
+{
+ [SerializeField]
+ private Equippable powerTowerPerk;
+
+ [SerializeField]
+ private List<TagManager.ETag> mustHaveTags = new List<TagManager.ETag>();
+
+ [SerializeField]
+ private List<TagManager.ETag> mayNotHaveTags = new List<TagManager.ETag>();
+
+ private TagManager tagManager;
+
+ private float attackSpeedBonus;
+
+ private float nextRefreshIn = 0.2f;
+
+ private TaggedObject closestTower;
+
+ private void Start()
+ {
+ if (!PerkManager.IsEquipped(powerTowerPerk))
+ {
+ Object.Destroy(this);
+ return;
+ }
+ tagManager = TagManager.instance;
+ attackSpeedBonus = PerkManager.instance.powerTower_attackSpeedBonus;
+ }
+
+ private void Update()
+ {
+ nextRefreshIn -= Time.deltaTime;
+ if (nextRefreshIn <= 0f)
+ {
+ closestTower = tagManager.FindClosestTaggedObjectWithTags(base.transform.position, mustHaveTags, mayNotHaveTags);
+ nextRefreshIn = 0.2f;
+ }
+ if (closestTower != null)
+ {
+ AutoAttack[] componentsInChildren = closestTower.GetComponentsInChildren<AutoAttack>();
+ for (int i = 0; i < componentsInChildren.Length; i++)
+ {
+ componentsInChildren[i].ReduceCooldownBy(attackSpeedBonus * Time.deltaTime);
+ }
+ HotOilTower[] componentsInChildren2 = closestTower.GetComponentsInChildren<HotOilTower>();
+ for (int i = 0; i < componentsInChildren2.Length; i++)
+ {
+ componentsInChildren2[i].ReduceCooldownBy(attackSpeedBonus * Time.deltaTime);
+ }
+ }
+ }
+}