diff options
Diffstat (limited to 'Thronefall_v1.0/Decompile/PowerTowerPerk.cs')
-rw-r--r-- | Thronefall_v1.0/Decompile/PowerTowerPerk.cs | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/PowerTowerPerk.cs b/Thronefall_v1.0/Decompile/PowerTowerPerk.cs new file mode 100644 index 0000000..09466d4 --- /dev/null +++ b/Thronefall_v1.0/Decompile/PowerTowerPerk.cs @@ -0,0 +1,56 @@ +using System.Collections.Generic; +using UnityEngine; + +public class PowerTowerPerk : MonoBehaviour +{ + [SerializeField] + private Equippable powerTowerPerk; + + [SerializeField] + private List<TagManager.ETag> mustHaveTags = new List<TagManager.ETag>(); + + [SerializeField] + private List<TagManager.ETag> mayNotHaveTags = new List<TagManager.ETag>(); + + private TagManager tagManager; + + private float attackSpeedBonus; + + private float nextRefreshIn = 0.2f; + + private TaggedObject closestTower; + + private void Start() + { + if (!PerkManager.IsEquipped(powerTowerPerk)) + { + Object.Destroy(this); + return; + } + tagManager = TagManager.instance; + attackSpeedBonus = PerkManager.instance.powerTower_attackSpeedBonus; + } + + private void Update() + { + nextRefreshIn -= Time.deltaTime; + if (nextRefreshIn <= 0f) + { + closestTower = tagManager.FindClosestTaggedObjectWithTags(base.transform.position, mustHaveTags, mayNotHaveTags); + nextRefreshIn = 0.2f; + } + if (closestTower != null) + { + AutoAttack[] componentsInChildren = closestTower.GetComponentsInChildren<AutoAttack>(); + for (int i = 0; i < componentsInChildren.Length; i++) + { + componentsInChildren[i].ReduceCooldownBy(attackSpeedBonus * Time.deltaTime); + } + HotOilTower[] componentsInChildren2 = closestTower.GetComponentsInChildren<HotOilTower>(); + for (int i = 0; i < componentsInChildren2.Length; i++) + { + componentsInChildren2[i].ReduceCooldownBy(attackSpeedBonus * Time.deltaTime); + } + } + } +} |