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-rw-r--r--Thronefall_v1.0/Decompile/SteamManager.cs209
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diff --git a/Thronefall_v1.0/Decompile/SteamManager.cs b/Thronefall_v1.0/Decompile/SteamManager.cs
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+using System;
+using System.Collections.Generic;
+using System.Text;
+using AOT;
+using Steamworks;
+using UnityEngine;
+using UnityEngine.Events;
+
+[DisallowMultipleComponent]
+public class SteamManager : MonoBehaviour
+{
+ public struct LeaderboardEntry
+ {
+ public string username;
+
+ public int score;
+ }
+
+ protected static bool s_EverInitialized = false;
+
+ protected static SteamManager s_instance;
+
+ protected bool m_bInitialized;
+
+ protected SteamAPIWarningMessageHook_t m_SteamAPIWarningMessageHook;
+
+ private static CallResult<LeaderboardFindResult_t> _findLeaderboardCallback = new CallResult<LeaderboardFindResult_t>();
+
+ public static int scoreToUpload = -1;
+
+ private static CallResult<LeaderboardScoresDownloaded_t> _downloadedScoresCallback = new CallResult<LeaderboardScoresDownloaded_t>();
+
+ public List<LeaderboardEntry> lastDownloadedLeaderboardEntires = new List<LeaderboardEntry>();
+
+ public UnityEvent OnLeaderboardDownloadCallbackComplete = new UnityEvent();
+
+ public static SteamManager Instance
+ {
+ get
+ {
+ if (s_instance == null)
+ {
+ return new GameObject("SteamManager").AddComponent<SteamManager>();
+ }
+ return s_instance;
+ }
+ }
+
+ public static bool Initialized => Instance.m_bInitialized;
+
+ [MonoPInvokeCallback(typeof(SteamAPIWarningMessageHook_t))]
+ protected static void SteamAPIDebugTextHook(int nSeverity, StringBuilder pchDebugText)
+ {
+ Debug.LogWarning(pchDebugText);
+ }
+
+ [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
+ private static void InitOnPlayMode()
+ {
+ s_EverInitialized = false;
+ s_instance = null;
+ }
+
+ protected virtual void Awake()
+ {
+ if (s_instance != null)
+ {
+ UnityEngine.Object.Destroy(base.gameObject);
+ return;
+ }
+ s_instance = this;
+ scoreToUpload = -1;
+ if (s_EverInitialized)
+ {
+ throw new Exception("Tried to Initialize the SteamAPI twice in one session!");
+ }
+ UnityEngine.Object.DontDestroyOnLoad(base.transform.root.gameObject);
+ if (!Packsize.Test())
+ {
+ Debug.LogError("[Steamworks.NET] Packsize Test returned false, the wrong version of Steamworks.NET is being run in this platform.", this);
+ }
+ if (!DllCheck.Test())
+ {
+ Debug.LogError("[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version.", this);
+ }
+ try
+ {
+ if (SteamAPI.RestartAppIfNecessary(AppId_t.Invalid))
+ {
+ Debug.Log("[Steamworks.NET] Shutting down because RestartAppIfNecessary returned true. Steam will restart the application.");
+ Application.Quit();
+ return;
+ }
+ }
+ catch (DllNotFoundException ex)
+ {
+ Debug.Log("[Steamworks.NET] Could not load [lib]steam_api.dll/so/dylib. It's likely not in the correct location. Refer to the README for more details.\n" + ex, this);
+ Application.Quit();
+ return;
+ }
+ m_bInitialized = SteamAPI.Init();
+ if (!m_bInitialized)
+ {
+ Debug.Log("[Steamworks.NET] SteamAPI_Init() failed. This is likely the case because the Steam client is not running.", this);
+ }
+ else
+ {
+ s_EverInitialized = true;
+ }
+ }
+
+ protected virtual void OnEnable()
+ {
+ if (s_instance == null)
+ {
+ s_instance = this;
+ }
+ if (m_bInitialized && m_SteamAPIWarningMessageHook == null)
+ {
+ m_SteamAPIWarningMessageHook = SteamAPIDebugTextHook;
+ SteamClient.SetWarningMessageHook(m_SteamAPIWarningMessageHook);
+ }
+ }
+
+ protected virtual void OnDestroy()
+ {
+ if (!(s_instance != this))
+ {
+ s_instance = null;
+ if (m_bInitialized)
+ {
+ SteamAPI.Shutdown();
+ }
+ }
+ }
+
+ protected virtual void Update()
+ {
+ if (m_bInitialized)
+ {
+ SteamAPI.RunCallbacks();
+ }
+ }
+
+ public void UploadHighscore(int _score, string _leaderboardName)
+ {
+ if (Initialized)
+ {
+ if (scoreToUpload != -1)
+ {
+ Debug.LogError("You can't upload multiple scores symultaneously with the current system.");
+ return;
+ }
+ scoreToUpload = _score;
+ SteamAPICall_t hAPICall = SteamUserStats.FindOrCreateLeaderboard(_leaderboardName, ELeaderboardSortMethod.k_ELeaderboardSortMethodDescending, ELeaderboardDisplayType.k_ELeaderboardDisplayTypeNumeric);
+ _findLeaderboardCallback.Set(hAPICall, OnFindLeaderboardForUploadingScore);
+ }
+ }
+
+ public void OnFindLeaderboardForUploadingScore(LeaderboardFindResult_t _callback, bool _failure)
+ {
+ if (_failure)
+ {
+ scoreToUpload = -1;
+ return;
+ }
+ SteamUserStats.UploadLeaderboardScore(_callback.m_hSteamLeaderboard, ELeaderboardUploadScoreMethod.k_ELeaderboardUploadScoreMethodKeepBest, scoreToUpload, new int[0], 0);
+ scoreToUpload = -1;
+ }
+
+ public void DownloadFriendsHighscores(string _leaderboardName)
+ {
+ lastDownloadedLeaderboardEntires.Clear();
+ if (Initialized)
+ {
+ SteamAPICall_t hAPICall = SteamUserStats.FindLeaderboard(_leaderboardName);
+ _findLeaderboardCallback.Set(hAPICall, OnFindLeaderboardFodDownloadingFriendsScore);
+ }
+ }
+
+ public void OnFindLeaderboardFodDownloadingFriendsScore(LeaderboardFindResult_t _callback, bool _failure)
+ {
+ if (!_failure)
+ {
+ SteamAPICall_t hAPICall = SteamUserStats.DownloadLeaderboardEntries(_callback.m_hSteamLeaderboard, ELeaderboardDataRequest.k_ELeaderboardDataRequestFriends, 1, 100);
+ _downloadedScoresCallback.Set(hAPICall, OnDownloadedScores);
+ }
+ }
+
+ public void OnDownloadedScores(LeaderboardScoresDownloaded_t _callback, bool _failure)
+ {
+ if (_failure)
+ {
+ OnLeaderboardDownloadCallbackComplete.Invoke();
+ return;
+ }
+ SteamUserStats.GetLeaderboardName(_callback.m_hSteamLeaderboard);
+ int[] pDetails = new int[0];
+ for (int i = 0; i < _callback.m_cEntryCount; i++)
+ {
+ SteamUserStats.GetDownloadedLeaderboardEntry(_callback.m_hSteamLeaderboardEntries, i, out var pLeaderboardEntry, pDetails, 0);
+ LeaderboardEntry item = default(LeaderboardEntry);
+ item.username = SteamFriends.GetFriendPersonaName(pLeaderboardEntry.m_steamIDUser);
+ item.score = pLeaderboardEntry.m_nScore;
+ lastDownloadedLeaderboardEntires.Add(item);
+ }
+ OnLeaderboardDownloadCallbackComplete.Invoke();
+ }
+}