diff options
Diffstat (limited to 'Thronefall_v1.0/Decompile/TFUIEnumMouseCatcher.cs')
-rw-r--r-- | Thronefall_v1.0/Decompile/TFUIEnumMouseCatcher.cs | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/TFUIEnumMouseCatcher.cs b/Thronefall_v1.0/Decompile/TFUIEnumMouseCatcher.cs new file mode 100644 index 0000000..e46eb62 --- /dev/null +++ b/Thronefall_v1.0/Decompile/TFUIEnumMouseCatcher.cs @@ -0,0 +1,51 @@ +using System.Collections.Generic; +using UnityEngine; + +public class TFUIEnumMouseCatcher : ThronefallUIElement +{ + public List<ThronefallUIElement> focusWhitelist = new List<ThronefallUIElement>(); + + public GameObject buttons; + + private UIFrame targetFrame; + + protected override void OnApply() + { + } + + protected override void OnClear() + { + } + + protected override void OnFocus() + { + buttons.SetActive(value: true); + targetFrame.onNewFocus.AddListener(ListenForUnfocus); + } + + protected override void OnFocusAndSelect() + { + } + + protected override void OnHardStateSet(SelectionState selectionState) + { + } + + protected override void OnSelect() + { + } + + private void Start() + { + targetFrame = GetComponentInParent<UIFrame>(); + } + + private void ListenForUnfocus() + { + if (!(targetFrame.CurrentFocus == this) && !focusWhitelist.Contains(targetFrame.CurrentFocus)) + { + buttons.SetActive(value: false); + targetFrame.onNewFocus.RemoveListener(ListenForUnfocus); + } + } +} |