diff options
Diffstat (limited to 'Thronefall_v1.0/Decompile/UnitySerializedDictionary.cs')
-rw-r--r-- | Thronefall_v1.0/Decompile/UnitySerializedDictionary.cs | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/UnitySerializedDictionary.cs b/Thronefall_v1.0/Decompile/UnitySerializedDictionary.cs new file mode 100644 index 0000000..3fc1906 --- /dev/null +++ b/Thronefall_v1.0/Decompile/UnitySerializedDictionary.cs @@ -0,0 +1,35 @@ +using System.Collections.Generic; +using UnityEngine; + +public abstract class UnitySerializedDictionary<TKey, TValue> : Dictionary<TKey, TValue>, ISerializationCallbackReceiver +{ + [SerializeField] + [HideInInspector] + private List<TKey> keyData = new List<TKey>(); + + [SerializeField] + [HideInInspector] + private List<TValue> valueData = new List<TValue>(); + + void ISerializationCallbackReceiver.OnAfterDeserialize() + { + Clear(); + for (int i = 0; i < keyData.Count && i < valueData.Count; i++) + { + base[keyData[i]] = valueData[i]; + } + } + + void ISerializationCallbackReceiver.OnBeforeSerialize() + { + keyData.Clear(); + valueData.Clear(); + using Enumerator enumerator = GetEnumerator(); + while (enumerator.MoveNext()) + { + KeyValuePair<TKey, TValue> current = enumerator.Current; + keyData.Add(current.Key); + valueData.Add(current.Value); + } + } +} |