diff options
Diffstat (limited to 'Thronefall_v1.0/Decompile/Wave.cs')
-rw-r--r-- | Thronefall_v1.0/Decompile/Wave.cs | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/Wave.cs b/Thronefall_v1.0/Decompile/Wave.cs new file mode 100644 index 0000000..cbbce3c --- /dev/null +++ b/Thronefall_v1.0/Decompile/Wave.cs @@ -0,0 +1,45 @@ +using System; +using System.Collections.Generic; +using UnityEngine; + +[Serializable] +public class Wave +{ + [TextArea] + public string warningText; + + public List<Spawn> spawns = new List<Spawn>(); + + public void Reset(bool _resetGold = true) + { + for (int i = 0; i < spawns.Count; i++) + { + spawns[i].Reset(_resetGold); + } + } + + public void Update() + { + for (int i = 0; i < spawns.Count; i++) + { + spawns[i].Update(); + } + } + + public bool HasFinished() + { + int num = 0; + for (int i = 0; i < spawns.Count; i++) + { + if (spawns[i].Finished) + { + num++; + } + } + if (num >= spawns.Count) + { + return true; + } + return false; + } +} |