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Diffstat (limited to 'Thronefall_v1.0/Thronefall/I2.Loc/SetLanguageDropdown.cs')
-rw-r--r--Thronefall_v1.0/Thronefall/I2.Loc/SetLanguageDropdown.cs39
1 files changed, 39 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Thronefall/I2.Loc/SetLanguageDropdown.cs b/Thronefall_v1.0/Thronefall/I2.Loc/SetLanguageDropdown.cs
new file mode 100644
index 0000000..4175b4f
--- /dev/null
+++ b/Thronefall_v1.0/Thronefall/I2.Loc/SetLanguageDropdown.cs
@@ -0,0 +1,39 @@
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+namespace I2.Loc;
+
+[AddComponentMenu("I2/Localization/SetLanguage Dropdown")]
+public class SetLanguageDropdown : MonoBehaviour
+{
+ private void OnEnable()
+ {
+ Dropdown component = GetComponent<Dropdown>();
+ if (!(component == null))
+ {
+ string currentLanguage = LocalizationManager.CurrentLanguage;
+ if (LocalizationManager.Sources.Count == 0)
+ {
+ LocalizationManager.UpdateSources();
+ }
+ List<string> allLanguages = LocalizationManager.GetAllLanguages();
+ component.ClearOptions();
+ component.AddOptions(allLanguages);
+ component.value = allLanguages.IndexOf(currentLanguage);
+ component.onValueChanged.RemoveListener(OnValueChanged);
+ component.onValueChanged.AddListener(OnValueChanged);
+ }
+ }
+
+ private void OnValueChanged(int index)
+ {
+ Dropdown component = GetComponent<Dropdown>();
+ if (index < 0)
+ {
+ index = 0;
+ component.value = index;
+ }
+ LocalizationManager.CurrentLanguage = component.options[index].text;
+ }
+}