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path: root/Thronefall_1_57/Decompile/NGS.MeshFusionPro/ICombineSource.cs
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using System;
using UnityEngine;

namespace NGS.MeshFusionPro;

public interface ICombineSource
{
	Vector3 Position { get; }

	Bounds Bounds { get; }

	event Action<ICombinedObject, ICombinedObjectPart> onCombined;

	event Action<ICombinedObject, string> onCombineError;

	event Action<ICombinedObject> onCombineFailed;
}
public interface ICombineSource<TCombinedObject, TCombinedPart> : ICombineSource where TCombinedObject : ICombinedObject where TCombinedPart : ICombinedObjectPart
{
	event Action<TCombinedObject, TCombinedPart> onCombinedTyped;

	event Action<TCombinedObject, string> onCombineErrorTyped;

	event Action<TCombinedObject> onCombineFailedTyped;
}