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path: root/Thronefall_1_57/Decompile/NGS.MeshFusionPro/MeshCombinerSimpleLW.cs
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using System.Collections.Generic;
using UnityEngine;

namespace NGS.MeshFusionPro;

public class MeshCombinerSimpleLW : MeshCombinerBase
{
	private MeshCombinerSimpleSTD _stdCombiner;

	public MeshCombinerSimpleLW()
	{
		_stdCombiner = new MeshCombinerSimpleSTD();
	}

	protected override void CombineInternal(Mesh mesh, IList<MeshCombineInfo> infos)
	{
		VertexBufferUtil.ToStandardBuffer(mesh);
		try
		{
			_stdCombiner.Combine(mesh, infos);
			VertexBufferUtil.ToLightweightBuffer(mesh);
		}
		catch
		{
			VertexBufferUtil.ToLightweightBuffer(mesh);
			throw;
		}
	}
}