blob: e8727458d10d5a1b2d277b483ae4166741c0b128 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
|
using System.Collections.Generic;
using UnityEngine;
public class LightningWandMA : ManualAttack
{
private List<TaggedObject> possibleAttackTargets = new List<TaggedObject>();
private TagManager tagManager;
[SerializeField]
[BalancingParameter(BalancingParameter.EType.Default)]
private float distanceBetweenAttacks;
public override void Start()
{
base.Start();
tagManager = TagManager.instance;
}
public override void Attack()
{
if ((bool)particlesOnAttack)
{
particlesOnAttack.Play();
}
if (playOneShotOnAttack)
{
ThronefallAudioManager.Oneshot(oneshotOnAttack);
}
TaggedObject taggedObject = FindAttackTarget(_choosePreferredTargetIfPossible: true);
if (!taggedObject)
{
return;
}
_ = taggedObject.Hp;
lastTargetPos = taggedObject.transform.position;
onAttack.Invoke();
tagManager.FindAllTaggedObjectsWithTags(possibleAttackTargets, targetPriorities[0].mustHaveTags, targetPriorities[0].mayNotHaveTags);
float range = targetPriorities[0].range;
for (int num = possibleAttackTargets.Count - 1; num >= 0; num--)
{
if (tagManager.MeasureDistanceToTaggedObject(possibleAttackTargets[num], base.transform.position) > range)
{
possibleAttackTargets.RemoveAt(num);
}
}
for (int num2 = possibleAttackTargets.Count - 1; num2 >= 0; num2--)
{
for (int num3 = possibleAttackTargets.Count - 1; num3 >= 0; num3--)
{
if (num2 != num3 && Vector3.Distance(possibleAttackTargets[num2].transform.position, possibleAttackTargets[num3].transform.position) < distanceBetweenAttacks && possibleAttackTargets[num3] != taggedObject)
{
possibleAttackTargets.RemoveAt(num3);
if (num3 < num2)
{
num2--;
}
}
}
}
foreach (TaggedObject possibleAttackTarget in possibleAttackTargets)
{
Hp hp = possibleAttackTarget.Hp;
if ((bool)hp)
{
weapon.Attack(base.transform.position + spawnAttackHeight * Vector3.up, hp, transformForAttackDirection.forward, myTaggedObj, base.AttackDamageMultiplyer);
}
}
}
}
|