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path: root/Thronefall_v1.0/Decompile/SetStateWhenMacOSX.cs
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using UnityEngine;

public class SetStateWhenMacOSX : MonoBehaviour
{
	public bool activeOnMacOSX;

	public bool activeElsewhere;

	private void Awake()
	{
		base.gameObject.SetActive(activeElsewhere);
	}
}