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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TitleScreenPopUpHelper : MonoBehaviour
{
private int currentIndex;
public List<BeforeGamePopUp> popUpOrder = new List<BeforeGamePopUp>();
public void PopNext()
{
StartCoroutine(DelayedPopUp());
}
private IEnumerator DelayedPopUp()
{
yield return null;
if (currentIndex < popUpOrder.Count)
{
if (popUpOrder[currentIndex].showInFullVersion)
{
UIFrameManager.instance.ChangeActiveFrameKeepOldVisible(popUpOrder[currentIndex].uiFrame);
}
currentIndex++;
}
}
}
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