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authorchai <chaifix@163.com>2021-04-07 21:06:10 +0800
committerchai <chaifix@163.com>2021-04-07 21:06:10 +0800
commitc7e2d8f773baa3955f17402b842eb43329c5f3a0 (patch)
tree5ba3985d20a2908a67fefa89579f6cf3a94b6a5a /Assets/Test/UIEffect/Program/Editor/UIShadowEditor.cs
parente7dfbec8e8634e767d78959941daf71a96e021cf (diff)
+UI_Effect
Diffstat (limited to 'Assets/Test/UIEffect/Program/Editor/UIShadowEditor.cs')
-rw-r--r--Assets/Test/UIEffect/Program/Editor/UIShadowEditor.cs62
1 files changed, 62 insertions, 0 deletions
diff --git a/Assets/Test/UIEffect/Program/Editor/UIShadowEditor.cs b/Assets/Test/UIEffect/Program/Editor/UIShadowEditor.cs
new file mode 100644
index 0000000..64f01d6
--- /dev/null
+++ b/Assets/Test/UIEffect/Program/Editor/UIShadowEditor.cs
@@ -0,0 +1,62 @@
+using UnityEditor;
+using UnityEditorInternal;
+using UnityEngine;
+
+namespace Coffee.UIEffects.Editors
+{
+ /// <summary>
+ /// UIShadow editor.
+ /// </summary>
+ [CustomEditor(typeof(UIShadow))]
+ [CanEditMultipleObjects]
+ public class UIShadowEditor : Editor
+ {
+ UIEffect uiEffect;
+ SerializedProperty _spStyle;
+ SerializedProperty _spEffectDistance;
+ SerializedProperty _spEffectColor;
+ SerializedProperty _spUseGraphicAlpha;
+ SerializedProperty _spBlurFactor;
+
+ void OnEnable()
+ {
+ uiEffect = (target as UIShadow).GetComponent<UIEffect>();
+ _spStyle = serializedObject.FindProperty("m_Style");
+ _spEffectDistance = serializedObject.FindProperty("m_EffectDistance");
+ _spEffectColor = serializedObject.FindProperty("m_EffectColor");
+ _spUseGraphicAlpha = serializedObject.FindProperty("m_UseGraphicAlpha");
+ _spBlurFactor = serializedObject.FindProperty("m_BlurFactor");
+ }
+
+ /// <summary>
+ /// Implement this function to make a custom inspector.
+ /// </summary>
+ public override void OnInspectorGUI()
+ {
+ serializedObject.Update();
+
+ //================
+ // Shadow setting.
+ //================
+ EditorGUILayout.PropertyField(_spStyle);
+
+ // When shadow is enable, show parameters.
+ if (_spStyle.intValue != (int) ShadowStyle.None)
+ {
+ EditorGUI.indentLevel++;
+ EditorGUILayout.PropertyField(_spEffectDistance);
+ EditorGUILayout.PropertyField(_spEffectColor);
+ EditorGUILayout.PropertyField(_spUseGraphicAlpha);
+
+ if (uiEffect && uiEffect.blurMode != BlurMode.None)
+ {
+ EditorGUILayout.PropertyField(_spBlurFactor);
+ }
+
+ EditorGUI.indentLevel--;
+ }
+
+ serializedObject.ApplyModifiedProperties();
+ }
+ }
+}