diff options
| author | chai <chaifix@163.com> | 2021-04-02 19:07:01 +0800 |
|---|---|---|
| committer | chai <chaifix@163.com> | 2021-04-02 19:07:01 +0800 |
| commit | 6b25723ca33a657882588b2cc3a58101bb9d33e6 (patch) | |
| tree | fa79c1e553f58586e4c659d0e71933f9f6ae3894 /Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventData | |
| parent | b1276a1b76ac3b87add90e0c6b887d5afea1cfea (diff) | |
+misc
Diffstat (limited to 'Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventData')
| -rw-r--r-- | Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventData/BaseEventData.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventData/BaseEventData.cs b/Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventData/BaseEventData.cs index 7b5a60d..ecc94aa 100644 --- a/Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventData/BaseEventData.cs +++ b/Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventData/BaseEventData.cs @@ -2,7 +2,7 @@ namespace UnityEngine.EventSystems { public abstract class AbstractEventData { - protected bool m_Used; // 当前事件是否被吞(被处理) + protected bool m_Used; // 当前事件是否被处理(被吞) public virtual void Reset() { |
