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authorchai <chaifix@163.com>2021-04-07 15:38:57 +0800
committerchai <chaifix@163.com>2021-04-07 15:38:57 +0800
commitff5a3fbf31db349db11bbc5c60ba199d26780f19 (patch)
treecd8fec7d2910408470dc9d141dc72ac00cd148bf /Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventHandler/EventHandle.cs
parent6b25723ca33a657882588b2cc3a58101bb9d33e6 (diff)
*移动目录
Diffstat (limited to 'Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventHandler/EventHandle.cs')
-rw-r--r--Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventHandler/EventHandle.cs11
1 files changed, 11 insertions, 0 deletions
diff --git a/Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventHandler/EventHandle.cs b/Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventHandler/EventHandle.cs
new file mode 100644
index 0000000..977514f
--- /dev/null
+++ b/Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventHandler/EventHandle.cs
@@ -0,0 +1,11 @@
+using System;
+
+namespace UnityEngine.EventSystems
+{
+ [Flags]
+ public enum EventHandle
+ {
+ Unused = 0,
+ Used = 1
+ }
+}