summaryrefslogtreecommitdiff
path: root/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2021-07-15 16:09:27 +0800
committerchai <chaifix@163.com>2021-07-15 16:09:27 +0800
commitac839e2315f362cc1085ff647cedbca90df2e16f (patch)
treeb5e7363aaed63c8235d2dc875481ad7c5e39f090 /Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs
parent6cb66f51a668b1d75a7b9f05a9773e6f0165373e (diff)
+misc
Diffstat (limited to 'Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs')
-rw-r--r--Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs
index 200b4e5..6690060 100644
--- a/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs
+++ b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs
@@ -185,7 +185,7 @@ namespace UnityEngine.UI
// 到了这里布局和网格、材质都设置完毕,后面canvas会渲染
- // profiler不用管
+ // profiler
UISystemProfilerApi.EndSample(UISystemProfilerApi.SampleType.Layout);
}