diff options
author | chai <chaifix@163.com> | 2021-04-07 19:10:30 +0800 |
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committer | chai <chaifix@163.com> | 2021-04-07 19:10:30 +0800 |
commit | e7dfbec8e8634e767d78959941daf71a96e021cf (patch) | |
tree | 58895a7c60df0bd3f316e6461051eabd1c0a51e1 /Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Font | |
parent | ff5a3fbf31db349db11bbc5c60ba199d26780f19 (diff) |
*移动目录
Diffstat (limited to 'Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Font')
4 files changed, 251 insertions, 0 deletions
diff --git a/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Font/FontData.cs b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Font/FontData.cs new file mode 100644 index 0000000..760c9ee --- /dev/null +++ b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Font/FontData.cs @@ -0,0 +1,158 @@ +using System; +using UnityEngine.Serialization; + +namespace UnityEngine.UI +{ + /// <summary> + /// Labels reference specific font data used to draw them. This class contains that data. + /// </summary> + + [Serializable] + public class FontData : ISerializationCallbackReceiver + { + [SerializeField] + [FormerlySerializedAs("font")] + private Font m_Font; + + [SerializeField] + [FormerlySerializedAs("fontSize")] + private int m_FontSize; + + [SerializeField] + [FormerlySerializedAs("fontStyle")] + private FontStyle m_FontStyle; + + [SerializeField] + private bool m_BestFit; + + [SerializeField] + private int m_MinSize; + + [SerializeField] + private int m_MaxSize; + + [SerializeField] + [FormerlySerializedAs("alignment")] + private TextAnchor m_Alignment; + + [SerializeField] + private bool m_AlignByGeometry; + + [SerializeField] + [FormerlySerializedAs("richText")] + private bool m_RichText; + + [SerializeField] + private HorizontalWrapMode m_HorizontalOverflow; + + [SerializeField] + private VerticalWrapMode m_VerticalOverflow; + + [SerializeField] + private float m_LineSpacing; + + public static FontData defaultFontData + { + get + { + var fontData = new FontData + { + m_FontSize = 14, + m_LineSpacing = 1f, + m_FontStyle = FontStyle.Normal, + m_BestFit = false, + m_MinSize = 10, + m_MaxSize = 40, + m_Alignment = TextAnchor.UpperLeft, + m_HorizontalOverflow = HorizontalWrapMode.Wrap, + m_VerticalOverflow = VerticalWrapMode.Truncate, + m_RichText = true, + m_AlignByGeometry = false + }; + return fontData; + } + } + + public Font font + { + get { return m_Font; } + set { m_Font = value; } + } + + public int fontSize + { + get { return m_FontSize; } + set { m_FontSize = value; } + } + + public FontStyle fontStyle + { + get { return m_FontStyle; } + set { m_FontStyle = value; } + } + + public bool bestFit + { + get { return m_BestFit; } + set { m_BestFit = value; } + } + + public int minSize + { + get { return m_MinSize; } + set { m_MinSize = value; } + } + + public int maxSize + { + get { return m_MaxSize; } + set { m_MaxSize = value; } + } + + public TextAnchor alignment + { + get { return m_Alignment; } + set { m_Alignment = value; } + } + + public bool alignByGeometry + { + get { return m_AlignByGeometry; } + set { m_AlignByGeometry = value; } + } + + public bool richText + { + get { return m_RichText; } + set { m_RichText = value; } + } + + public HorizontalWrapMode horizontalOverflow + { + get { return m_HorizontalOverflow; } + set { m_HorizontalOverflow = value; } + } + + public VerticalWrapMode verticalOverflow + { + get { return m_VerticalOverflow; } + set { m_VerticalOverflow = value; } + } + + public float lineSpacing + { + get { return m_LineSpacing; } + set { m_LineSpacing = value; } + } + + void ISerializationCallbackReceiver.OnBeforeSerialize() + {} + + void ISerializationCallbackReceiver.OnAfterDeserialize() + { + m_FontSize = Mathf.Clamp(m_FontSize, 0, 300); + m_MinSize = Mathf.Clamp(m_MinSize, 0, m_FontSize); + m_MaxSize = Mathf.Clamp(m_MaxSize, m_FontSize, 300); + } + } +} diff --git a/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Font/FontData.cs.meta b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Font/FontData.cs.meta new file mode 100644 index 0000000..f4bb2a1 --- /dev/null +++ b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Font/FontData.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 7c47b221885e53f479140fc48712f249 +timeCreated: 1602119379 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Font/FontUpdateTracker.cs b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Font/FontUpdateTracker.cs new file mode 100644 index 0000000..2228457 --- /dev/null +++ b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Font/FontUpdateTracker.cs @@ -0,0 +1,67 @@ +using System; +using System.Collections.Generic; +using UnityEngine; + +namespace UnityEngine.UI +{ + public static class FontUpdateTracker + { + static Dictionary<Font, HashSet<Text>> m_Tracked = new Dictionary<Font, HashSet<Text>>(); + + public static void TrackText(Text t) + { + if (t.font == null) + return; + + HashSet<Text> exists; + m_Tracked.TryGetValue(t.font, out exists); + if (exists == null) + { + // The textureRebuilt event is global for all fonts, so we add our delegate the first time we register *any* Text + if (m_Tracked.Count == 0) + Font.textureRebuilt += RebuildForFont; + + exists = new HashSet<Text>(); + m_Tracked.Add(t.font, exists); + } + + if (!exists.Contains(t)) + exists.Add(t); + } + + private static void RebuildForFont(Font f) + { + HashSet<Text> texts; + m_Tracked.TryGetValue(f, out texts); + + if (texts == null) + return; + + foreach (var text in texts) + text.FontTextureChanged(); + } + + public static void UntrackText(Text t) + { + if (t.font == null) + return; + + HashSet<Text> texts; + m_Tracked.TryGetValue(t.font, out texts); + + if (texts == null) + return; + + texts.Remove(t); + + if (texts.Count == 0) + { + m_Tracked.Remove(t.font); + + // There is a global textureRebuilt event for all fonts, so once the last Text reference goes away, remove our delegate + if (m_Tracked.Count == 0) + Font.textureRebuilt -= RebuildForFont; + } + } + } +} diff --git a/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Font/FontUpdateTracker.cs.meta b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Font/FontUpdateTracker.cs.meta new file mode 100644 index 0000000..8e6ddeb --- /dev/null +++ b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Font/FontUpdateTracker.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: fba9c6c6325db2d49bdf2b608066f0e0 +timeCreated: 1602119380 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: |