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authorchai <chaifix@163.com>2021-04-07 19:10:30 +0800
committerchai <chaifix@163.com>2021-04-07 19:10:30 +0800
commite7dfbec8e8634e767d78959941daf71a96e021cf (patch)
tree58895a7c60df0bd3f316e6461051eabd1c0a51e1 /Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/GraphicRegistry.cs
parentff5a3fbf31db349db11bbc5c60ba199d26780f19 (diff)
*移动目录
Diffstat (limited to 'Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/GraphicRegistry.cs')
-rw-r--r--Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/GraphicRegistry.cs76
1 files changed, 0 insertions, 76 deletions
diff --git a/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/GraphicRegistry.cs b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/GraphicRegistry.cs
deleted file mode 100644
index ca7eddf..0000000
--- a/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/GraphicRegistry.cs
+++ /dev/null
@@ -1,76 +0,0 @@
-using System.Collections.Generic;
-using UnityEngine.UI.Collections;
-
-namespace UnityEngine.UI
-{
- public class GraphicRegistry
- {
- private static GraphicRegistry s_Instance;
-
- private readonly Dictionary<Canvas, IndexedSet<Graphic>> m_Graphics = new Dictionary<Canvas, IndexedSet<Graphic>>();
-
- protected GraphicRegistry()
- {
- // This is needed for AOT on IOS. Without it the compile doesn't get the definition of the Dictionarys
-#pragma warning disable 168
- Dictionary<Graphic, int> emptyGraphicDic;
- Dictionary<ICanvasElement, int> emptyElementDic;
-#pragma warning restore 168
- }
-
- public static GraphicRegistry instance
- {
- get
- {
- if (s_Instance == null)
- s_Instance = new GraphicRegistry();
- return s_Instance;
- }
- }
-
- public static void RegisterGraphicForCanvas(Canvas c, Graphic graphic)
- {
- if (c == null)
- return;
-
- IndexedSet<Graphic> graphics;
- instance.m_Graphics.TryGetValue(c, out graphics);
-
- if (graphics != null)
- {
- graphics.AddUnique(graphic);
- return;
- }
-
- // Dont need to AddUnique as we know its the only item in the list
- graphics = new IndexedSet<Graphic>();
- graphics.Add(graphic);
- instance.m_Graphics.Add(c, graphics);
- }
-
- public static void UnregisterGraphicForCanvas(Canvas c, Graphic graphic)
- {
- if (c == null)
- return;
-
- IndexedSet<Graphic> graphics;
- if (instance.m_Graphics.TryGetValue(c, out graphics))
- {
- graphics.Remove(graphic);
-
- if (graphics.Count == 0)
- instance.m_Graphics.Remove(c);
- }
- }
-
- private static readonly List<Graphic> s_EmptyList = new List<Graphic>();
- public static IList<Graphic> GetGraphicsForCanvas(Canvas canvas)
- {
- IndexedSet<Graphic> graphics;
- if (instance.m_Graphics.TryGetValue(canvas, out graphics))
- return graphics;
-
- return s_EmptyList;
- }
- }
-}