diff options
Diffstat (limited to 'Assets/Test/UIEffect/Program/Common/BaseMaterialEffect.cs')
-rw-r--r-- | Assets/Test/UIEffect/Program/Common/BaseMaterialEffect.cs | 193 |
1 files changed, 0 insertions, 193 deletions
diff --git a/Assets/Test/UIEffect/Program/Common/BaseMaterialEffect.cs b/Assets/Test/UIEffect/Program/Common/BaseMaterialEffect.cs deleted file mode 100644 index 0cf2d7a..0000000 --- a/Assets/Test/UIEffect/Program/Common/BaseMaterialEffect.cs +++ /dev/null @@ -1,193 +0,0 @@ -using System; -using System.Collections.Generic; -using System.IO; -using System.Linq; -using System.Text; -using UnityEngine; -using UnityEngine.UI; - -namespace Coffee.UIEffects -{ - /// <summary> - /// Abstract effect base for UI. - /// </summary> - [DisallowMultipleComponent] - public abstract class BaseMaterialEffect : BaseMeshEffect, IParameterTexture, IMaterialModifier - { - protected static readonly Hash128 k_InvalidHash = new Hash128(); - protected static readonly List<UIVertex> s_TempVerts = new List<UIVertex>(); - private static readonly StringBuilder s_StringBuilder = new StringBuilder(); - - Hash128 _effectMaterialHash; - - /// <summary> - /// Gets or sets the parameter index. - /// </summary> - public int parameterIndex { get; set; } - - /// <summary> - /// Gets the parameter texture. - /// </summary> - public virtual ParameterTexture paramTex - { - get { return null; } - } - - /// <summary> - /// Mark the vertices as dirty. - /// </summary> - public void SetMaterialDirty() - { - connector.SetMaterialDirty(graphic); - - foreach (var effect in syncEffects) - { - effect.SetMaterialDirty(); - } - } - - public virtual Hash128 GetMaterialHash(Material baseMaterial) - { - return k_InvalidHash; - } - - public Material GetModifiedMaterial(Material baseMaterial) - { - return GetModifiedMaterial(baseMaterial, graphic); - } - - public virtual Material GetModifiedMaterial(Material baseMaterial, Graphic graphic) - { - if (!isActiveAndEnabled) return baseMaterial; - - var oldHash = _effectMaterialHash; - _effectMaterialHash = GetMaterialHash(baseMaterial); - var modifiedMaterial = baseMaterial; - if (_effectMaterialHash.isValid) - { - modifiedMaterial = MaterialCache.Register(baseMaterial, _effectMaterialHash, ModifyMaterial, graphic); - } - - MaterialCache.Unregister(oldHash); - - return modifiedMaterial; - } - - // protected bool isTMProMobile (Material material) - // { - // return material && material.shader && material.shader.name.StartsWith ("TextMeshPro/Mobile/", StringComparison.Ordinal); - // } - - public virtual void ModifyMaterial(Material newMaterial, Graphic graphic) - { - if (isActiveAndEnabled && paramTex != null) - paramTex.RegisterMaterial(newMaterial); - } - - protected void SetShaderVariants(Material newMaterial, params object[] variants) - { - // Set shader keywords as variants - var keywords = variants.Where(x => 0 < (int) x) - .Select(x => x.ToString().ToUpper()) - .Concat(newMaterial.shaderKeywords) - .Distinct() - .ToArray(); - newMaterial.shaderKeywords = keywords; - - // Add variant name - s_StringBuilder.Length = 0; - s_StringBuilder.Append(Path.GetFileName(newMaterial.shader.name)); - foreach (var keyword in keywords) - { - s_StringBuilder.Append("-"); - s_StringBuilder.Append(keyword); - } - - newMaterial.name = s_StringBuilder.ToString(); - } - -#if UNITY_EDITOR - protected override void Reset() - { - if (!isActiveAndEnabled) return; - SetMaterialDirty(); - SetVerticesDirty(); - SetEffectParamsDirty(); - } - - protected override void OnValidate() - { - if (!isActiveAndEnabled) return; - SetVerticesDirty(); - SetEffectParamsDirty(); - } -#endif - - /// <summary> - /// This function is called when the object becomes enabled and active. - /// </summary> - protected override void OnEnable() - { - base.OnEnable(); - - if (paramTex != null) - { - paramTex.Register(this); - } - - SetMaterialDirty(); - SetEffectParamsDirty(); - - // foreach (var mr in GetComponentsInChildren<UIEffectMaterialResolver> ()) - // { - // mr.GetComponent<Graphic> ().SetMaterialDirty (); - // mr.GetComponent<Graphic> ().SetVerticesDirty (); - // } - } - - /// <summary> - /// This function is called when the behaviour becomes disabled () or inactive. - /// </summary> - protected override void OnDisable() - { - base.OnDisable(); - - SetMaterialDirty(); - - if (paramTex != null) - { - paramTex.Unregister(this); - } - - MaterialCache.Unregister(_effectMaterialHash); - _effectMaterialHash = k_InvalidHash; - } - - // protected override void OnDidApplyAnimationProperties() - // { - // SetEffectParamsDirty(); - // } - - // protected override void OnTextChanged (UnityEngine.Object obj) - // { - // base.OnTextChanged (obj); - // - // - // foreach (var sm in GetComponentsInChildren<TMPro.TMP_SubMeshUI> ()) - // { - // if(!sm.GetComponent<UIEffectMaterialResolver>()) - // { - // var mr = sm.gameObject.AddComponent<UIEffectMaterialResolver> (); - // - // targetGraphic.SetAllDirty (); - // //targetGraphic.SetVerticesDirty (); - // - // //mr.GetComponent<Graphic> ().SetMaterialDirty (); - // //mr.GetComponent<Graphic> ().SetVerticesDirty (); - // - // - // } - // } - // } - } -} |