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Diffstat (limited to 'Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/FontUpdateTracker.cs')
-rw-r--r--Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/FontUpdateTracker.cs67
1 files changed, 0 insertions, 67 deletions
diff --git a/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/FontUpdateTracker.cs b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/FontUpdateTracker.cs
deleted file mode 100644
index 2228457..0000000
--- a/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/FontUpdateTracker.cs
+++ /dev/null
@@ -1,67 +0,0 @@
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace UnityEngine.UI
-{
- public static class FontUpdateTracker
- {
- static Dictionary<Font, HashSet<Text>> m_Tracked = new Dictionary<Font, HashSet<Text>>();
-
- public static void TrackText(Text t)
- {
- if (t.font == null)
- return;
-
- HashSet<Text> exists;
- m_Tracked.TryGetValue(t.font, out exists);
- if (exists == null)
- {
- // The textureRebuilt event is global for all fonts, so we add our delegate the first time we register *any* Text
- if (m_Tracked.Count == 0)
- Font.textureRebuilt += RebuildForFont;
-
- exists = new HashSet<Text>();
- m_Tracked.Add(t.font, exists);
- }
-
- if (!exists.Contains(t))
- exists.Add(t);
- }
-
- private static void RebuildForFont(Font f)
- {
- HashSet<Text> texts;
- m_Tracked.TryGetValue(f, out texts);
-
- if (texts == null)
- return;
-
- foreach (var text in texts)
- text.FontTextureChanged();
- }
-
- public static void UntrackText(Text t)
- {
- if (t.font == null)
- return;
-
- HashSet<Text> texts;
- m_Tracked.TryGetValue(t.font, out texts);
-
- if (texts == null)
- return;
-
- texts.Remove(t);
-
- if (texts.Count == 0)
- {
- m_Tracked.Remove(t.font);
-
- // There is a global textureRebuilt event for all fonts, so once the last Text reference goes away, remove our delegate
- if (m_Tracked.Count == 0)
- Font.textureRebuilt -= RebuildForFont;
- }
- }
- }
-}