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Diffstat (limited to 'Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/VertexModifiers')
-rw-r--r--Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/VertexModifiers/BaseMeshEffect.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/VertexModifiers/BaseMeshEffect.cs b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/VertexModifiers/BaseMeshEffect.cs
index 785de2a..aac679d 100644
--- a/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/VertexModifiers/BaseMeshEffect.cs
+++ b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/VertexModifiers/BaseMeshEffect.cs
@@ -9,8 +9,9 @@ namespace UnityEngine.UI
{
[Obsolete("Use BaseMeshEffect.ModifyMeshes instead", true)] //We can't upgrade automatically since the signature changed.
public abstract void ModifyVertices(List<UIVertex> vertices);
- }
-
+ }
+
+ // 关键在于实现IMeshModifier接口,自己写效果,不一定要继承这个类
[ExecuteInEditMode]
public abstract class BaseMeshEffect : UIBehaviour, IMeshModifier
{