diff options
Diffstat (limited to 'Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Graphics/SpriteState.cs')
-rw-r--r-- | Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Graphics/SpriteState.cs | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Graphics/SpriteState.cs b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Graphics/SpriteState.cs new file mode 100644 index 0000000..c95e146 --- /dev/null +++ b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/Graphics/SpriteState.cs @@ -0,0 +1,33 @@ +using System; +using UnityEngine.Serialization; + +namespace UnityEngine.UI +{ + [Serializable] + public struct SpriteState : IEquatable<SpriteState> + { + [FormerlySerializedAs("highlightedSprite")] + [FormerlySerializedAs("m_SelectedSprite")] + [SerializeField] + private Sprite m_HighlightedSprite; + + [FormerlySerializedAs("pressedSprite")] + [SerializeField] + private Sprite m_PressedSprite; + + [FormerlySerializedAs("disabledSprite")] + [SerializeField] + private Sprite m_DisabledSprite; + + public Sprite highlightedSprite { get { return m_HighlightedSprite; } set { m_HighlightedSprite = value; } } + public Sprite pressedSprite { get { return m_PressedSprite; } set { m_PressedSprite = value; } } + public Sprite disabledSprite { get { return m_DisabledSprite; } set { m_DisabledSprite = value; } } + + public bool Equals(SpriteState other) + { + return highlightedSprite == other.highlightedSprite && + pressedSprite == other.pressedSprite && + disabledSprite == other.disabledSprite; + } + } +} |