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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEditor;
namespace TweenAnimation
{
public partial class TweenAnimationInspector : Editor
{
public void OnInspector_TweenAlpha(TweenModule module)
{
OnInspector_Base(module);
TweenAlpha tween = module as TweenAlpha;
float alpha = ui.GUIFloat("From", tween.from, "f1");
alpha = Mathf.Clamp(alpha, 0, 1);
tween.from = alpha;
alpha = ui.GUIFloat("To", tween.to, "f1");
alpha = Mathf.Clamp(alpha, 0, 1);
tween.to = alpha;
tween.graphic = ui.GUIObject("Graphic", tween.graphic, typeof(Graphic)) as Graphic;
}
}
}
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