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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
namespace TweenAnimation
{
[Serializable]
public class TweenState
{
public string name;
public TweenAnimation animation;
}
public class TweenController : MonoBehaviour
{
public List<TweenState> animations;
void Start () {
}
public void PlayAnimation(string name)
{
}
private void Update()
{
}
}
}
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